New modes, sweeping (sometimes gimmicky) changes to the combat system, and shiny new coats of paint are often the broad strokes that sell players on a fighting game sequel, but sometimes – even often – the real joy is in new characters. Injustice 2 is already proving to be a great example of this fact; and of all the characters that have been revealed to this point, none of them exemplify it quite like Swamp Thing does.
In the hours I got to play Injustice 2 during my visit to NetherRealm Studios in Chicago, I could barely pull myself away from ol' Swampy. His toolset is full of unorthodox moves that come together to form a play style that's anything but typical. If I had to boil it down I'd say he's a hybrid zoner/grappler that's best played reactively, but can become aggressive under the right circumstances. Surface similarities to Injustice 1's Solomon Grundy are completely superficial; I've never really played a character quite like Swamp Thing in a fighting game.
from IGN Video Games http://ift.tt/2kybPfj
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