Thursday, September 21, 2017

Why Canceled Fallout 3 Project Was Never Finished

Before making Fallout: New Vegas at Obsidian Entertainment, game director director Josh Sawyer served as the lead designer on the canceled Fallout 3 project that was in development at Black Isle Studios. Speaking to IGN, Sawyer shared a few details about the abandoned game, including why it ultimately never game to fruition.

"It's because the parent company of Black Isle Studios, Interplay, was in a difficult financial situation for a really long time," Sawyer explained on the latest episode of IGN Expert Mode. "We had put off working on Fallout 3 for years, working on various other projects...

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Picross S for Nintendo Switch Announced

Nintendo's long-running puzzle series is making its way to the Nintendo Switch with Picross S — and you won't have to wait long to play it.

Developer Jupiter has announced, via Eurogamer, that Picross S will be released for the Switch on September 28 for $7.99.

Picross S promotional art

The latest iteration of the puzzle series will include 300 puzzles and a local co-op mode.

Picross is a grid-based puzzle game in which players fill in the grid based on numbers along the sides of each grid. Those numbers are clues to how many squares in each row or column need to be filled in, but not which specifically — players must use the numbers given to determine what those squares are.

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Fallout: New Vegas Dev Wanted to Include Wedding Scene

Fallout: New Vegas director Josh Sawyer has revealed a hilarious Vegas-style wedding scene he wanted to include in Obsidian's post-apocaptic action RPG.

"There's a character in the game named Cass—and she's a hard drinking lady—and we had this idea of her and the courier getting into this drinking match and blacking out," Sawyer said on the latest episode of IGN Expert Mode.

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Divinity: Original Sin 2 Review

Some rats won't listen to reason. Just the other day, I met one at the top of a flight of stairs who asked me if the zombie-like creatures crucified below us were any danger to him, and I assured him they most certainly were. But the punk got it in his little rodent brain that I was lying for my own gain, so he tried to charge past them to the wharf beyond… and got fried by lightning that the husks vomited from their mouths. Toldja, little guy. I'd always figured being able to talk to animals would open doors to deep wisdom, but if similar interactions in Divinity: Original Sin 2 prove anything, they're just as foolish as we are.

Moments like these are a big part of the reason why I love Larian Studios' new adventure so much. It's one of the finest RPGs of any variety in years, especially if you're a fan of the old turn-based, isometric Baldur's Gate model that defined the genre in the early '90s. But inspired imitation isn't the chief goal here, as in the somewhat similar (and also excellent) Pillars of Eternity from Obsidian. Divinity: Original Sin 2 is a masterwork that radiates excellence in every aspect, whether we're talking about its broad commitment to character choice and rewarding combat or the little interactions, like my chat with the rat, that make its fantasy world feel both properly "fantastic" and believable.

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Marvel vs Capcom vs X-men

Welcome back to Game Scoop!, IGN's weekly video game talk show. This week we're discussing Marvel vs Capcom Infinite, Tomb Raider, Monster Hunter World, and more. Watch the video above or download the podcast below.

Download Game Scoop! Episode 452

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Nier: Automata Passes 2 Million Copies Shipped

Worldwide shipments and digital sales for Nier: Automata have now exceeded the 2 million mark.

This is the latest milestone from Platinum Games' critically acclaimed action RPG. In May, Square Enix announced shipments and digital sales of Nier: Automata eclipsed 1.5 million units worldwide.

The game is currently available on Steam at a 35% discount until September 25 and at a 36% discount on the PSN Store until September 27.

Square has also announced that the NieR: Automata/NIER: Gestalt & Replicant original soundtrack vinyl box set will be available to preorder soon and will be released in December. The box set features four vinyl LPs, with a variety of tracks selected by series composer Keiichi Okabe, and also sports exclusive illustrations from Tokyo Ghoul illustrator Sui Ishida.

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Pokemon's Newest App Is Adorable and Completely Free

Pokemon Playhouse, a brand-new Pokemon app designed for preschoolers, is now available for iPhone, iPad and Android devices.

The app is completely free of charge, with no in-app purchases. Pokemon Playhouse features an indoor and outdoor environment for kids to explore, Pokemon to encounter, and activities to complete.

By engaging in various activities, like grooming Pokemon and identifying Pokemon among the starts in the night sky, players will be able to hatch Eggs, adding more Pokemon to their collection. Users can also feed their Pokemon or take them to the park. Pokemon Playground features over 50 different Pokemon for players to find and interact with.

Additionally, the app includes various puzzles to complete, as well as a story time feature that fleshes out the backstory of your Pokemon Playhouse pals.

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