Saturday, February 1, 2020

Dragon Age Director Mike Laidlaw Departs Position at Ubisoft

Mike Laidlaw, the lead designer of the Dragon Age trilogy, is no longer working at Ubisoft Quebec. Laidlaw made the announcement through Twitter and Linkedin on Friday. He said he will probably turn to consulting work for now, and wished good luck to the team at Ubisoft Quebec. "I'd like to thank the talented and welcoming folks at the Ubisoft Quebec City studio for the time I spent there, and wish them all the best of luck with future ventures including the upcoming Gods and Monsters," Laidlaw said on Linkedin. "I'm not 100% sure what my next steps are just yet, but returning to consulting for a while seems likely. In the meantime, a chance to relax, take stock and enjoy this gorgeous city while continuing to practice my French." [widget path="global/article/imagegallery" parameters="albumSlug=gods-and-monsters-e3-2019-announcement-trailer-screenshots&captions=true"] Laidlaw joined Ubisoft Quebec in December 2018 after working as a consultant at Ubisoft for months, according to a post on his Linkedin. He joined the studio to work as a creative director on a yet-to-be announced project. The studio would later announce Gods & Monsters in June 2019, but Laidlaw said on Twitter at the time that he was not working on that game. The acclaimed director began working at BioWare and Electronic Arts in 2003. During his time there, Laidlaw served as the senior creative director on the three Dragon Age games and was the lead story developer for Jade Empire. He would leave the position at EA in 2017. [ignvideo url="https://www.ign.com/videos/2019/12/20/the-biggest-games-coming-in-2020"] Gods & Monsters was set for a release in February, but Ubisoft took it off the date in October 2019. It's now set to come out sometime before April 2021. Representatives for Ubisoft Quebec have called the game their "most open game ever." Ubisoft itself is going through some level of reconstruction. The company is restructuring its editorial team in an effort to encourage more diversity among its games, particularly after the poor sales of Ghost Recon Breakpoint and The Division 2. It's unclear if Laidlaw's departure is a part of those overall changes, and Ubisoft has yet to make any such statement on the matter. [poilib element="accentDivider"] Petey Oneto is a freelance writer for IGN who really needs to get around to playing those Dragon Age games.

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Warcraft 3 Reforged: Cheat Codes to Become Invincible, Get Money, and More

Warcraft 3 may be Reforged, but all the cheat codes still work - see how to become invincible, skip missions, and much more!

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Animal Crossing: New Horizons-Themed Switch Is Up for Preorder

On March 13, Nintendo will a special edition Animal Crossing: New Horizons-themed Nintendo Switch console. It arrives exactly one week before the game is set to release (sold separately). Preorders for the new hardware are now live at a number of retailers, including Amazon, GameStop, and Best Buy. If you want one, you might want to lock in your preorder soon, because there's no telling whether these will sell out.

Preorder Animal Crossing: New Horizons Special Edition Nintendo Switch

[poilib element="commerceCta" json="%7B%22image%22%3A%7B%22url%22%3A%22https%3A%2F%2Fassets1.ignimgs.com%2F2020%2F02%2F01%2Fanimal-crossing-special-edition-switch1580604820794.jpg%22%2C%22styleUrl%22%3A%22https%3A%2F%2Fassets1.ignimgs.com%2F2020%2F02%2F01%2Fanimal-crossing-special-edition-switch1580604820794_%7Bsize%7D.jpg%22%2C%22id%22%3A%225e361d99e4b09195bc9979f8%22%7D%2C%22url%22%3A%22http%3A%2F%2Fr.zdbb.net%2Fu%2Fbn05%22%2C%22title%22%3A%22Animal%20Crossing-Themed%20Switch%22%2C%22store%22%3A%22Walmart%22%2C%22additionalInfo%22%3A%22%22%2C%22ourPick%22%3Afalse%7D"] This new edition of the Switch hardware has pastel blue and green Joy-Cons. The base is cream colored and features an image of Tom, Timmy, and Tommy Nook standing on a small island in the sea. The back of the Switch is black, but it's etched with Animal Crossing imagery. Note that the game itself is sold separately (see it at Amazon). Also available is an Animal Crossing-themed carrying case for Switch and Switch Lite, plus a pair of officially licensed Switch controllers made by PowerA, which you can see below.

Preorder Animal Crossing Carrying Case & Screen Protector

[poilib element="commerceCta" json="%7B%22image%22%3A%7B%22url%22%3A%22https%3A%2F%2Fassets1.ignimgs.com%2F2020%2F02%2F01%2Fcarrying-case-animal-crossing1580605304179.jpeg%22%2C%22styleUrl%22%3A%22https%3A%2F%2Fassets1.ignimgs.com%2F2020%2F02%2F01%2Fcarrying-case-animal-crossing1580605304179_%7Bsize%7D.jpeg%22%2C%22id%22%3A%225e361f7ee4b0e6d43845e530%22%7D%2C%22url%22%3A%22http%3A%2F%2Fr.zdbb.net%2Fu%2Fbn08%22%2C%22title%22%3A%22Animal%20Crossing-Themed%20Carrying%20Case%22%2C%22store%22%3A%22Walmart%22%2C%22additionalInfo%22%3A%22%22%2C%22ourPick%22%3Afalse%7D"] Animal Crossing: New Horizons is the first game in the series since Animal Crossing: New Leaf released on the 3DS in 2012. New Horizons has a vacation theme, as you're whisked away on the Nook Inc. Deserted Island Getaway Package. As usual, you'll be able to customize your character and your home to your liking, shaping the landscape as you see fit. You can craft items, fish, decorate, and yuck it up with the neighbors. [poilib element="commerceDeal" parameters="slug=animal-crossing-new-horizons-and-switch-controllers"] [poilib element="accentDivider"] Chris Reed is IGN's shopping and commerce editor. You can follow him on Twitter @_chrislreed. [widget path="ign/modules/recirc" parameters="title=&type=articles%2Cvideos&tags=us-shopping&count=3&columnCount=3&theme=article"]

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The Last of Us Part II 'Remade' as PS1 Game

Ever wonder what The Last of Us Part II might look like if it came out in the 90's on the original PlayStation 1? Ponder no further, as an enterprising "demake" game developer has created just such a thing in Dreams, Media Molecule's stunningly versatile game creation tool.

[caption id="attachment_229636" align="alignnone" width="720"]ps1 1 Created by Bearly Regal in Dreams.[/caption]

Created and posted to YouTube by Bearly Regal, who also remade Cyberpunk 2077 as a PS1 game, The Last of Us Part II PS1 demake is an amusingly accurate recreation of game design and graphics from a bygone polygonal era. Even better, Bearly Regal has added a somber guitar soundtrack to the whole thing, and even included the strained cries of the blind clicker zombies, who themselves are now just gangly-looking, pink humanoid blobs.

Check out the video in the tweet below from The Last of Us series creative director Neil Druckmann for a quick glance at the "PS1" version of The Last of Us Part II, or check out the full six-minute video on Bearly Regal's channel.

The video demonstration shows off a, well, much blockier version of Ellie wandering through the weedy Seattle suburb streets and houses that we've seen in previous actual demo footage of the real The Last of Us Part II. There, Ellie is hunted by a group of human scavengers. In this PS1 remake, we simply see Ellie traverse around a couple of homes and streets before a pack of clickers happen upon her, where she then slowly crawls her way to safety.

One similarity we noticed was Ellie's ability to clamber out onto the porch roof of one house, giving her a higher vantage point over the scene. It's similar to a sequence from a previous demo, where Ellie manages to shoot one enemy human from afar before firebombing and blasting her way through two others from the porch roof. Appropriately enough, the clickers don't seem to find Ellie unless she makes too much noise.

[ignvideo url="https://www.ign.com/videos/2020/01/13/cyberpunk-1997-playstation-1-demake-teaser-trailer"]

Bearly Regal has become known on YouTube for his "remakes" of major games in Media Molecule's Dreams, including a PS1 "remake" of Death Stranding, as well as various other recreations of games in LEGO Worlds.

Naughty Dog vice president and The Last of Us series creative director Neil Druckmann retweeted Bearly Regal's trailer, highlighting how much he enjoyed the music the Dreams creator added.

[ignvideo url="https://www.ign.com/videos/2020/01/28/your-most-anticipated-2020-video-games-power-ranking"]

If you're hungry for more The Last of Us Part II, you can check out our extensive impressions of the most recent gameplay demo. Don't forget that pre-orders for The Last of Us Part II's collector's edition are up, so get yours before it's gone.

If by some strange circumstance, you're not excited for The Last of Us Part II, here's every other PS4 game coming out in 2020 that we're excited to play.



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Report: Platinum May Be Announcing a Kickstarter for The Wonderful 101 on Switch and PS4

The Wonderful 101 may be getting a second chance at life, thanks to rumors of an upcoming PlayStation 4 and Nintendo Switch port. An initial report from GameXplain shared a video theorizing that the old Wii U title, The Wonderful 101, would be ported to current gen consoles. The theory was backed up today by Liam Robertson (via EuroGamer) of DYKGaming. [widget path="global/article/imagegallery" parameters="albumSlug=8-wii-u-ports-we-need-on-switch&captions=true"] According to Robertson, The Wonderful 101 developers, PlatinumGames, pitched the Nintendo Switch and PlayStation 4 port to multiple publishers, but failed to find an interested party. In lieu of this, Platinum is expected to announce a Kickstarter aimed at gaining enough support to port the game to new platforms. Adding fuel to the speculation fire, Platinum Games posted a tweet featuring Hideki Kamiya, director of The Wonderful 101 (and Bayonetta, Okami, Devil May Cry). Notice the timestamp on the computer behind Kamiya reading 1:01, and the Switch to his left. kamiya While none of this has been confirmed by Platinum at the time of writing, Robertson shared that fans could expect an announcement as early as Monday, February 3. The Wonderful 101 released on the Wii U in 2013 and is an action-adventure hack and slash. In the game, players must explore different levels and recruit citizens to join their team of superheros. Further, as more superhero citizens join the fight, players can use a unique feature, known as "Unite Morphs" to turn into various objects and defeat enemies. [ignvideo url="https://www.ign.com/videos/2013/09/06/ign-conversation-10-things-you-want-to-know-about-the-wonderful-101"] PlatinumGames already has a working relationship with Nintendo, as it released Astral Chain as a Switch exclusive last year and is expected to port Bayonetta 3 to the Switch later this year. The Wonderful 101 is one of the Wii U games that we could like to see ported to the Switch, be sure to check out some other games we are hoping for as well. In the meantime, if you need a refresher on the game, check out our review of The Wonderful 101. [poilib element="accentDivider"] Andrew Smith is a freelance contributor with IGN. Follow him on Twitter @_andrewtsmith.

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Borderlands 3: All Red Chest Locations

Take advantage of the Red Chest Riches event in Borderlands 3 this weekend with the locations of every red chest in the game.

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Friday, January 31, 2020

FF7 Trailer: 45 Secrets, Reveals, and Details

SPOILER WARNING! We're talking full-on spoilers for the original Final Fantasy 7, which means you'll also see plot points likely in the remake. You've been warned!

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Final Fantasy 7 Remake got an awesome new trailer jam-packed with new and old scenes alike, so we went through frame-by-frame to pick out all the hidden details. There's a ton here, so be sure to watch our video showing them off at the top of the page, or watch the original trailer below and follow along with the timecodes of the text version. Let's dive in!

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0:00 - Things start out straightforward enough with an extended look at the flashback scene of Tifa and Cloud talking as kids in Nibelheim, but it only gets crazier from here.

0:17 - We quickly get a shot of Jenova in a tank, before Cloud gets a headache and we see a single frame of Sephiroth's Mako-affected eye.

0:22 - Septhiroth himself appears, and it's immediately clear that this scene is a major change from the original, as he never actually appeared outside of memories or flashbacks during the Midgar portion of the game. We think we have a pretty good idea as to where this scene takes place, but more on that once the trailer itself comes back to it later.

0:31 - For now, we get shot outside of Shinra HQ, before we see a recreation of a scene from the original where Shinra head of Urban Development Director Tuesti is making an appeal to President Shinra not to destroy Sector 7, with Head of Public Safety Heidegger calling him a coward.

[ignvideo url="https://ift.tt/37KxASs]

0:45 - A new scene quickly shows what appears to be Shinra creating Materia. Materia is explained in the original to be crystallized Mako, and a scientist can be heard saying "Mako super-saturation confirmed," before another one replies "Engaging Materia cooling to reduce temperature."

0:48 - It would make sense, then, that Head of Weapons Development Scarlet is watching this play out. While we do briefly see Scarlet in the original game's board room scene, she previously didn't have a role beyond that until much later in the game.

0:58 - Same with this guy, Palmer, the head of Shinra's Space program. It could be that we'll only see these characters briefly, or that their roles have been expanded in the Remake. In the original, he's known for requesting lots of lard in his tea. This time it's butter, which I guess is better?

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1:04 - Now we get our first glimpse of the revamped Honey Bee Inn, as well as Cloud's crossdressing scene. This section has been significantly redone, with the Honey Bee Inn now looking more like a night club instead of a brothel, and Cloud changing clothes here instead of at the dress store – at least he's still got those adorable braids.

1:21 - As he leaves the Honey Bee Inn we can see how much the exterior has changed too, with couples even happily walking by, and get a glimpse of Aerith's iconic red dress.

1:23 - The Wall Market has clearly changed a lot too, but it still leads up to Don Corneo's imposing mansion at the top of the street.

1:27 - We see Don Corneo's extremely gross bride-picking scene play out, as well as Tifa in her purple dress, who Cloud and Aerith have come to save from the Don in the first place.

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1:35 - Next, we get a better look at a brand new character to Remake, Roche. Originally shown off in the TGS trailer, Roche (also known as Speed Demon) is a former 3-C Soldier who rebelled, but it's still unclear what his relationship to Cloud is and why he's looking for a fight.

1:40 - Given Roche mentions Cloud kicking the hornet's nest and Avalanche members Biggs and Wedge are here, we can assume this scene takes place in either the first or second Mako Reactor near the start of the game.

1:46 - Now we finally have a look at Remake's Red XIII, as well as some dialogue that mirrors the first conversation they have with him just after freeing him from Shinra HQ in the original.

1:55 - But shortly after, we finally jump back to Cloud's unexpected confrontation with Sephiroth. Cloud attacks, but is easily outmatched as Sephiroth says "A touching reunion," indicating this is the first time they'll cross paths in the Remake. And we have a theory as to why they are meeting at all!

[ignvideo url="https://ift.tt/36Jdg2f]

2:08 - After Cloud falls, we see that Shinra's maniacal Professor Hojo has been watching them. This is entirely speculation, but we're willing to bet this encounter happens within Shinra HQ. In the original, Shinra HQ holds a much smaller tank containing Jenova, only to have Cloud later see that Sephiroth has opened it and taken Jenova before killing Shinra's president. Again, this is just a theory, but from your party being present and Hojo having security cameras in the room, it seems possible that the remake will instead have Cloud and friends cross paths with Sephiroth inside of Shinra HQ right before he frees Jenova.

2:22 - Cut to Tifa, Cloud, and Barret running away from a boss enemy called the Heli Gunner. This fight originally takes place on the elevator as you are leaving Shinra HQ, but now it looks like it'll happen on the way there instead. You can even see the massive expanse of debris behind them that is likely the destruction of Sector 7, with the rest of the plate still above. The party is then running up the rubble instead of climbing and swinging on those annoying ropes near Wall Market.

2:23 - Also, blink and you'll miss it, but Cloud isn't using the Buster Sword here, instead wielding what looks like the Mythril Saber. That's a weapon you could previously only get once you left Midgar!

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2:26 - He also has what seems to be some kind of gun, but we are guessing it may actually be a sort of grappling hook to help melee fighters reach flying enemies, as the same device can be seen on Tifa's back too. Barret and Tifa also seem to have new weapons equipped here, but not ones that directly resemble anything from the original game as far as we could tell.

2:33 - Speaking of things Cloud shouldn't have in Midgar, we immediately see the Leviathan summon being used, which you don't get in the original all the way until Wutai Village.

2:38 - A curved staircase indicates we're back in the Shinra HQ lobby, while the stairs after are definitely the long, arduous climb up its dozens upon dozens of floors. You can even see in the bottom right that Tifa, Cloud, and Barret are on different floors as they climb. Only 33 more floors to go, Cloud!

2:41 - Wait, Shinra HQ has escalators now? That's cheating!

2:43 - Another recognizable scene, here we see the party in a Shinra HQ bathroom as Cloud climbs up into a vent to spy on the board meeting we mentioned earlier. This is straight out of the original.

[ignvideo url="https://ift.tt/31eGGUV]

2:45 - Cut to a different scene entirely, here Cloud is fighting enemies called Sweepers on his own. Sweepers are fought in the very first Mako reactor, so this shot seems to be much earlier – except he's also got the Choco/Mog summon, which has a Moogle riding a Chocobo fighting alongside him with a timer on the right showing how much longer they'll be around. We also get a look at its signature Chocobo stampede animation, but Choco/Mog isn't a Materia you get until leaving Midgar either. So, once again, either it's been moved much earlier, the Remake will leave Midgar in some way, or Square Enix is messing with what abilities characters have here to make the trailer look cool.

2:55 - After Cloud's combat, we see Tifa beating down some Shinra soldiers, and judging by the light and rubble, it's probably on the way to Shinra HQ again.

2:59 - Next, Barrett brings some pain to a couple of enemies called Vargid Police. These strange-looking baddies are fought in Shinra HQ after Jenova is released.

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3:01 - And finally, we come to what's likely the biggest surprise so far, but we think we might have figured out what's going on here. Sephiroth seems to disappear into a cloud smoke and light, which then fills up the room as Jenova appears for a boss fight. This is massive because you normally wouldn't fight Jenova until much later, but we're pretty sure this confrontation actually takes place in the Shinra President's office sometime after the previous Sephiroth scene. As we zoom out from Sephiroth to Aerith and Red XIII at the very start, you can see the same red, gold, and black carpet on the floor here that's behind Tuesti in the scene earlier, indicating it's the same office. You can also see what appears to be the President's wide desk where Sephiroth was standing, so we're willing to bet this is a brand new boss fight that occurs just after he kills Shinra. That said, the Jenova fight then takes place in a very different looking room, so either Jenova has transformed it significantly or the trailer is cleverly cutting two scenes together to throw us off.

3:12 - Following that bombshell is, well, a literal bomb as we see a Mako reactor explode.

3:15 - ...followed by Barrett firing his Big Shot Limit Break at a boss called Hundred Gunner, which is also usually fought on the Shinra HQ elevator. We can't quite tell where it's placed now, but likely still in Shinra HQ.

[ignvideo url="https://ift.tt/2OfsaXI]

3:16 - This scene of Tifa calling out to Cloud as he falls is likely just after you destroy the Sector 5 Mako Reactor, just before he lands in Aerith's church.

3:19 - Moving on quickly, we get our first look at Midgar's final car chase, with the party's little blue car and Cloud's motorcycle looking very familiar.

3:20 - As Barrett and Cloud run through an unfamiliar pipe, they are chased by a snake-like enemy called a Sword Dance, also fought in Shinra HQ, before Aerith hits it with a fire spell.

3:24 - Jumping back in time to another recognizable moment, Cloud, Barrett, and Tifa escape the destruction of Sector 7 by swinging (or, possibly changed in this case, sliding) out of danger on a cable as President Shinra looks down on the chaos.

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3:31 - The trailer then closes by raising even more questions. The party stops on the highway after their Shinra escape only to see black smoke-like figures flying upward toward the HQ. These smoke creatures appearing here is obviously entirely new to the remake, but a similar moment was shown in the TGS trailer. Right now it's hard to guess what they are, but from their hooded appearance, it may be that they're failed clones of Sephiroth that have taken on a very different nature compared to the original game?

We'll have to wait to find out for sure, but that's everything we dug up right now. What do you think of our theories, and have any of your own? Let us know in the comments below!

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Tom Marks is IGN's Deputy Reviews Editor and resident pie maker. You can follow him on Twitter.

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