Shadowverse's third expansion, Tempest of the Gods, came out yesterday, and the set of 104 new cards promises to significantly shake up the anime-infused CCG's gameplay. To find out a little more about the development of the set and the future of the game as a whole, I spoke with Game Producer and Executive Director at Cygames, Yuito Kimura. Read on to find out about how the team thinks the game will slow down, their strategy of turning Take Two into a competitive format, why cards like Owlcat exist, why Blood Moon may be OP and more. (Oh, and you should also check out my chat with Lead Game Designer Naoyuki Miyashita and Card Designer Yuichiro Sato, which is more of a class by class, card by card analysis of Tempest.)
from IGN Video Games http://ift.tt/2np0Rei
via IFTTT
No comments:
Post a Comment