Before co-founding Blizzard North, David Brevik worked on the Sega Genesis version of Justice League Task Force, which ultimately led him to the studio where he'd go on to create Diablo.
On the latest episode of our monthly interview show IGN Unfiltered, Brevik shared the story behind how the 16-bit DC fighting game led him to Blizzard. His studio at the time, Condor, was tasked with making the Genesis version of Justice League Task Force. Meanwhile, the studio that would later become Blizzard, Silicon & Synapse, was working on the Super Nintendo version.
Brevik thought Condor was the only studio working on the game, but when he went to CES during the project's development, he was surprised to learn Silicon & Synapse was working on a Super Nintendo version. "We had never met, we had never discussed anything, we had never shared ideas, we never knew that there was another version or another developer working on the Super Nintendo version of the product at the time," he said.
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