Wednesday, October 12, 2016

Changes Coming to Rocket League Competitive Ranking System

Rocket League developer Psyonix has issued a hotfix to adjust the game's competitive skill ranks.

Skill tier thresholds are now being lowered so that more players will be included in the top two tiers, Star and Champion. Additionally, these thresholds will be "configured differently" based on the mode being played.

"This means Doubles now has different criteria for reaching Grand Champion than Solo Standard does," Psyonix wrote on the game's website. "Each playlist should see similar percentages of players reach Champion tier and above."

The reason for the change was due to too many players being ranked at an average skill level and not enough at higher skill tiers, which created distribution issues, according Psyonix.

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