In the last few years, the WWE 2K series has more or less bucked the iterative trend of annual sports (a term used loosely here) games by making risky but ultimately worthwhile changes to its formerly arcade-style formula. This year, however, feels like more of a fine-tuning year by comparison. There are some welcome additions for sure, and the gameplay remains as strong as ever, but while WWE 2K17 takes a few small steps forwards, in other areas it either remains stationary or – in one significant case – goes backwards.
So let's just get the bad news out of the way: there's no 2K Showcase this year, and it kinda hurts, folks. Don't get me wrong, there's still tons of content here to justify a purchase. This isn't about quantity. But 2K Showcase has been a staple since it was introduced in WWE 2K15, and for good reason. It's been the perfect mix of historical reverence and fantasy fulfillment, and in past years' games it took full advantage of the many mechanics that make up the combat system. I know and understand the reasons for this decision, but that doesn't make the absence of one of my favorite modes any easier to take. Without it, the role of the self-contained single-player story mode falls to MyCareer, which I'm too early in right now to say if it can fill the gap properly.
from IGN Video Games http://ift.tt/2dXZuBD
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