According to Mass Effect: Andromeda Game Director Mac Walters, the new Mass Effect game's multiplayer and campaign are being developed as integrated experiences.
"We knew that multiplayer would be a big part of Andromeda, and so early on we really coupled those two together: the single player and the multiplayer to make sure there's a more cohesive experience," Walters told IGN following the 2016 Game Awards. "From a pure minute-to-minute, second-to-second gameplay experience, the multiplayer really drives it. That's where you see a lot of the action. It's a lot more fast-paced."
It was a creative decision that has ties back to Mass Effect 3. Walters cites that game as an opportunity where Bioware "used the multiplayer as a means to improve the combat that we had." "Working on multiplayer in ME3 really helped sort of crystalize what our combat experience is like," he said, "so we started there and wanted to expand it."
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