Monday, March 6, 2017

Dawn of War 3's Multiplayer Makes Big Changes

Warhammer 40K: Dawn of War 3 is hitting Steam on April 27, and we've now had a chance to go hands on with all three of the starting playable races in both the campaign, and multiplayer modes. Let's take a look at the heroes, units, and abilities that make each faction feel exciting to play before diving into my detailed multiplayer impressions, starting with my current favorites, the Orkz.

If you want to get straight to the multiplayer deets, along with our very first round of multiplayer footage, head straight down to the multiplayer section below.

As I mentioned in my first hands-on piece about them, the Boyz really thrive as a mobile army that can make the most out of simply getting out there, and getting into fights, thanks to their use of scrap. Scrap is a special resource that's unique to them, and it drops off of destroyed mechanical units, both friend and foe. With it, they can either grant unique upgrades to specific squads, or they can empower the special abilities of their formidable, unorthodox hero units, like Goregutz 'ead'unter who can go from deflecting incoming fire by swinging his mighty power klaw around to healing and buffing nearby allies with a rallying fireworks display.

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