Wednesday, March 8, 2017

Miyamoto Couldn't Stop Climbing Breath of the Wild's Trees

When Zelda creator Shigeru Miyamoto was first shown The Legend of Zelda: Breath of the Wild, all he wanted to do was climb trees.

In an interview with Kotaku, Breath of the Wild director Hidemaro Fujibayashi discussed his experience first showing the game to Miyamoto and and series producer Eiji Aonuma. Early on in development the two asked him what the theme of the game was, to which he told them: "You can do everything."

In order to best convey this concept to Miyamoto and Aonuma, Fujibayashi wanted to showcase Link's ability to climb and presented a prototype that contained a small field with trees. "We put rupees at the top of the tree to let them know that this is something we're taking into account, but I didn't tell them," Fujibayashi said. The only instructions Fujibayashi gave Miyamoto were to play, and immediately he started climbing a tree.

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