Things that happen in VR tend to be a lot scarier than they are on a TV screen, and I think that's mostly due an unparalleled sense of invasion of space. If you're playing Resident Evil 7 on your TV, you have the comfort of whichever familiar setting you're sitting in, as well as some space between you and the things that happen in-game. If you're playing in VR there's no comfort at all, not even the ability to shield your eyes with your hands if you want to, and with that, comes an array of emotional responses that are hard to find anywhere else.
Obviously, Resident Evil 7 is meant to be scary so it accomplishes that easily, but there are an assortment of things that would be fairly tame if I were playing on a TV that dramatically unsettle me when playing in VR. Sometimes it's just a vast amount of space, sometimes it's the enormous scale of a generally peaceful creature, but most recently, it was having a gun pointed to my head, and having to lean toward it, in an Australian-made game called The American Dream VR.
from IGN Video Games http://ift.tt/2mJIwsQ
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