Wednesday, September 13, 2017

Rocket League's New Tournament System Is an eSports Example to Follow

Rocket League's presence as an eSport continues to grow, with an NBC partnership and several championship seasons already under its belt. In fall this year, Rocket League is taking that to a new level entirely, with a Steam open beta for a fully fledged tournament system, built into the game client itself.

Tournaments will have their own space on Rocket League's main menu, and will allow players to join or create their own formally laddered competitive series' with very specific, or very loose requirements. You'll be able to set a date for a tournament two weeks out, with any game mode, eight to 128 teams, and whichever platform (including crossplay) and rank requirements you desire, including none at all. There are options for tournaments to be 1v1, 2v2, 3v3 or 4v4, to be public or private, and to focus on players from specific regions.

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