Wednesday, November 15, 2017

Cuphead Dev Wants to Stick With 2D Animation

While Studio MDHR has yet to reveal its plans for the future following the release of Cuphead, the developer does intend to use hand-drawn 2D animation for whatever comes next.

On the latest episode of our monthly interview show IGN Unfiltered, lead game designer Jared Moldenhauer said he thinks it "would be a shame" if the studio moved away from classic hand-drawn animation, noting "a large part of

is the love of 2D animation" and maintaining its relevance in a changing industry.

"So many talented people out there don't have the opportunity to use their talents in any which way, and most of the companies that used to have switched to 3D. And times do change, but I want to always be a part of

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