Repurposing LA Noire as a $30 VR game (called LA Noire: The VR Case Files, exclusively for the HTC Vive for now) is as fun as I'd hoped it would be. And on the Nintendo Switch (priced at $50, including all of the DLC ever released), it runs and feels like it belongs, even if it's Switch-exclusive features – like motion controls and touchscreen functionality – don't add a lot to the experience. I played both ahead of their imminent launches – November 14 for Switch and December for VR Case files, though remember that the 4K Remastered release is also out on November 14 for Xbox One X and PS4 Pro.
LA Noire looks nice and clean on Nintendo's newest console when running at 1080p in docked mode. It's got every piece of content ever released for the detective thriller, and it's (mostly) slower pace make it a great fit for an on-the-go game in handheld mode. It's aged reasonably well; the motion-captured facial animations that LA Noire hung its hat on in 2011 have held up best. The rest of the game world shows some last-gen cracks, but nothing I'd knock it for. The most obvious issue was the object pop-in on the horizon when you're speeding down the streets during driving sections.
from IGN Video Games http://ift.tt/2hVQeyG
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