PlayerUnknown's Battlegrounds' test servers, which were set to introduce vaulting and climbing, have been delayed following an "unexpected issue during internal testing."
"When the test servers are deployed, we will be running them for a long time and it's crucial that they operate in a stable environment," reads a post on the game's official Twitter account. "Therefore we feel that we have to delay the first test schedule for PC 1.0 to allow for a smooth testing of the new features and content."
In a subsequent tweet, developer PUBG Corp. said it's working to "resolve the issue quickly" and will announce new dates for the test servers once the issue is fixed. The test servers will initially scheduled to begin this week.
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