Fifteen years is a long time. We've gone through three presidents, ten iPhones, and games - both in terms of story and design - have evolved by leaps and bounds. When I learned that Paradox was working with Hardsuit Labs on a follow-up to 2004's Vampire: The Masquerade - Bloodlines, I was surprised and more than a little intrigued. I got to see a lengthy live demo of the game and speak to some of its creative team before its reveal at GDC 2019, and I was thrilled to see that Bloodlines 2 looks like it might give even the biggest, most anticipated RPGs of the next few years a run for their money.
from IGN Video Games https://ift.tt/2U6PJWI
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