In the world of video games, serious revisions aren't all that uncommon, but it is rare to see a game ditch the genre it started in and jump into something significantly different. For John Wick Hex, the new tactics game based on the popular Keanu Reeves franchise, it meant ditching the classic turn-based combat of others games and creating something new altogether to capture the spirit of Wick's knock-down, drag-out fights.
You can read IGN's preview of John Wick Hex's gameplay, but the long and short of it is that you control Wick as he moves through tight urban levels, shooting, grappling, and crouch-rolling his way through enemy after enemy, all on a hex-based grid. For developer Mike Bithell, the experience of designing and prototyping Hex's gameplay proved to be a humbling one.
from IGN Video Games http://bit.ly/2WDDazn
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