When The Witcher 3 on Switch was revealed during E3 2019, it was a novel surprise which mostly begged the question "why?" But as the initial absurdity* of such a big game coming to Nintendo's handheld platform died down, that "why" quickly changed to "how?"
How would Saber Interactive, the company handling the port of CDPR's massive and gorgeous open-world RPG, manage such a formidable transition? I recently had the chance to play roughly 90 minutes of The Witcher 3 on Switch, and - as with most Switch ports - while it isn't necessarily the best way to experience Geralt's biggest adventure, it also isn't nearly as rough as some may have feared.
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