We only received Halo Wars 2 a few days ago, which was enough time to complete the campaign but not to get a full sense of its several multiplayer modes, or how they work in a live environment. Below you'll see my thoughts on what I've played so far, and soon I'll update with more thorough impressions of multiplayer and Blitz, plus my final score.
I admire Microsoft's attempt to expand its prized Halo series into something that spans beyond an endless procession of first-person shooters, and with Halo Wars 2 (and Halo Wars before it) we get to experience this sci-fi universe from the overhead perspective of a real-time strategy game, which emphasizes the scope of its battles. The controls for a game of this complexity may never quite comfortably fit onto a gamepad, but its an otherwise decent if technically rough game with a couple of ideas to throw at the wall to see if they stick.
from IGN Video Games http://ift.tt/2lUhUUn
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