A 10-year-old bug in Team Fortress 2 has finally been patched.
According to Reddit user sigsegv, the bug in question was caused when players joined a server and picked a certain class. Should the player decide to switch to other classes, the player's hit-box, severside, goes screwy, which in turn breaks hit-detection.
Here's a video of the nefarious bug in action.
The only way to fix this bug was to harakiri and respawn, meaning most users may have missed the problem and assumed lag was the problem when they got headshotted despite moving past the path of the bullet.
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