Outside of the big booths like PlayStation, Bandai Namco, Capcom, and Konami, TGS has a huge emphasis on VR and mobile games. After checking out Monster Hunter World and Zone of the Enders' new VR mode, I explored the rest of the show floor to see what this year's TGS had to offer.
There were many cool – and disappointing – experiences. While most of everything I experienced was neat, there were some that stuck with me for wrong reasons. Below you'll find the things on TGS's show floor that impacted me most, for better and worse.
from IGN Video Games http://ift.tt/2wf0W8P
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