Monday, July 18, 2016

Activision Needs To Stop Making Bad Licensed Games

It's well past time for Activision to join the rest of the major game publishers and stop its cynical practice of publishing low-effort movie and TV tie-in games that prey on unsuspecting and uninformed gamers.

Hell hath no fury like a fan scorned, and by routinely publishing bad low-budget games based on beloved movie and TV franchises with enthusiastic fanbases, Activision has earned a lot of it. So far in 2016 alone, it has published the terrible Teenage Mutant Ninja Turtles: Mutants in Manhattan (review score: 4.8) and last week's generic and dull Ghostbusters game (review score: 4.4). Conspicuously, in both cases review copies weren't sent out until the day of release. That's something that could happen for innocent reasons, so it proves nothing – but if I were about to release a game I knew was bad and wanted to conceal that fact from gamers until after many people had already bought it, that's how I'd do it.

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