EA Access and Origin subscribers can play a sizeable chunk of Battlefield 1 on October 13th, including five maps, four modes and two single player war stories. If you're unsure about whether to subscribe, here are our impressions of Battlefield 1's "Play First" trial. In short, the weapons and vehicles of the era are well suited to bring out the best parts of Battlefield while leaving stale gameplay elements on a welcome hiatus.
The roles of each class in the Battlefield series have been swapped around more times than I care to remember, and this is once again the case in Battlefield 1. The assault class is now relegated to SMGs and shotguns, but also carries the brunt of anti-vehicle weaponry. Beyond that the medic, support, and scout are exactly what you'd expect. The ability to grab ammo or first aid from a friendly soldier hasn't carried over from Battlefield: Hardline, which isn't necessarily a bad thing. Leaving the distribution duty to the player encourages team play and strengthens class identity. That said, being ignored by a friendly medic is still frustrating. When available, you can discard your class' kit for the overpowered weaponry and impressive armor of an "elite class," both health and ammo can still be replenished so the resulting mayhem feels more tactical and less fleeting than a simple power up.
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