Uncharted 4's co-op multiplayer mode is a fun, tense, and chaotic take on Halo's Firefight and Gears of War's Horde Mode. But while it captures the same sense of escalation and urgency of its peers, it differentiates itself by tapping into Naughty Dog's signature tone, energy, and mobility.
I really appreciate that Uncharted 4's 50 waves of co-op are broken up into 10 separate 5-wave chunks. This alleviates the feeling that you have to devote a giant chunk of time in order to experience the whole thing, and allows you to make a bit of progress if you only have a brief window of playtime. This method of delivery also provides you with a ton of variety in the form of locations that differ dramatically. The strategies I used in the tight corridors and verticality of of Train Wreck were way different than those of the wide-open courtyards of the Auction House.
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