Wednesday, June 21, 2017

Knack 2: Why Sony Decided to Make a Sequel

This month's IGN First is a bit different than usual. Rather than highlighting a single game -- we'll get back to that next month -- we're highlighting the Japanese game industry as a whole. We visited some of the biggest studios in Japan to focus on their games and creative processes. Check back all month for interviews, gameplay reveals, and more!

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PlayStation's Japan Studio isn't shy about admitting the original Knack wasn't perfect. When a sequel was announced at last year's PlayStation Experience, Sony was open about listening to fan feedback and trying to improve upon the first game, even including a line of in-game dialogue about Knack's limited moveset.

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