Tuesday, October 24, 2017

Overgrowth Review

"Animals don't behave like men," said Richard Adams in his rabbit-hero saga Watership Down. "They don't sit down and set their wits to work to devise ways of spoiling other creatures' lives and hurting them."

I'd love to know what Adams would have thought about the 3D action game Overgrowth, which centers on an anthropomorphic kung-fu rabbit that hops around the world dealing pain to the cats, dogs, wolves, and traitorous rabbits that would keep his people enslaved. Or maybe Orwell would have been more fascinated; hints abound that Overgrowth wants to be an Animal Farm-styled allegory tackling racism, classism, and a host of other -isms, and sometimes it comes close. But the whole game reminds me of the main character himself, who often falls short of reaching the distant ledges he jumps toward.

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