Dishonored 2 is officially available for pre-order customers right now, and as per Bethesda's official policy I've had just a day to play with it before release. As a result, IGN's official score won't go live until I've finished the campaign and had a lengthy spin with both of Dishonored 2's protagonists and its various play styles.
From the (approximately) seven hours I've had with Dishonored so far, I can say developer Arkane has made some smart tweaks to the original's more-or-less evolutionary level design. The two major areas I've played so far - The Addermire Institute and the Clockwork Mansion - have made for dramatically contrasting experiences.
from IGN Video Games http://www.ign.com/articles/2016/11/09/dishonored-2-review
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