The PS4 Neo was introduced because running VR on original launch PS4 tech was "truly awful," an anonymous chief technical officer (CTO) has claimed.
"PSVR was going to be terrible on a
PS4," the source told Edge Magazine. "It was going to be truly awful. Something a bit more powerful starts to bring VR into range. If you want to deal with crazy requirements for performance in VR, you absolutely have to
."
For clarity, the above quote says "was." As in past-tense. It's possible the source was referencing the state of launch PS4 consoles prior to the introduction of a VR external processing unit, or even launch PS4s prior to Sony unlocking further internal core access.
from IGN Video Games http://ift.tt/1scA1rC
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