Sid Meier's Civilization V is already—at its core—teaching players valuable critical thinking skills.
Developer Firaxis Games is looking to amp that up by bringing an explicitly educational version of the game, CivilizationEDU, to North American high schools.
Nonprofit learning company GlassLab Inc., in collaboration with Firaxis Games and Take-Two Interactive Software, is adding a "learning analytics engine" to Civilization to capture and assess students' progress and problem-solving skills. The goal is to engage students in critical thinking, and experiment with the "casual/correlative relationships between military, technology, political, and socioeconomic development."
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